Please note that all the SIEpedia's articles address specific issues or questions raised by IAC users, so they do not attempt to be rigorous or exhaustive, and may or may not be useful or applicable in different or more general contexts.
Installing E3D in Mac OS X is relatively simple.
First you need to have the pgplot package compiled with the TK driver. This driver is not included in the pgplot version installed by MacPorts (do not know about Fink or HomeBrew), so I had to compile and install it from source code. Detailed instruction on how to accomplish it can be found in PGPLOT on Mac OS X.
Then you need to install the LCL libraries (version 1.6). Just follow the instructions in file INSTALL.MacOS included in the LCL tarfile.
Finally, I use MacPorts as my package management system. In particular, I installed the TK and TCL libraries, and I'm linking E3D against them.
cd /scratch/software/
wget -cNS http://www.aip.de/Euro3D/E3D/e3d-1.3.8.tar.gz
tar -zxvf e3d-1.3.8.tar.gz
export CC="/usr/local/bin/gcc"
cd /scratch/software/e3d-1.3.8/
./configure
nedit add_defs/makedefs.local
V3D_LIBS += -L/opt/local/lib -ltk -ltcl -lpng -lobjc -lgfortran
export PGPLOT_DIR="/usr/pkg/pgplot"
export IFU_PATH="/scratch/software"
make
make install
cd
/scratch/software/e3d-1.3.8/user/bin/tk_e3d.tcl
export PATH="${PATH}:/scratch/software/e3d-1.3.8/user/bin"